Smode 9.2

Smode 9.2

What's new in 9.2 ? (4/11/2021)

NotchLC playback


You can now import NotchLC video in Smode just like any other media.

People Masks


The People Mask Clip a person in frame Read More Clip a person in frame.

Denoiser


The Denoise Remove the noise on an image Read More Remove the noise in frames.

Upscaler


The Upscale Upscale the current image Read More Increase the scale of any type of media without loosing details in frames.

Matte Modifier


Introduce the Matte Remove the green and blue screen Read More for Screen Keying and virtual production.

Update NDI from v4.5 to v5.0


Take benefits of every features allowed by NDI 5 with Smode.

Major Timeline optimization loading Speed


Huge timelines take less time to load.

Video Signal Scope


Video Scope Analyse and display the colors of your image Read More is a dedicated shader for color analysis.

Tecnocrane and MoSys

Support of TechnoCrane and MoSys Tracking Data

Full ChangeLog of Smode 9.2

These features are available in all editions of Smode.
XR:
  • New: MatteTextureModifier for GreenScreen
  • New: Support of Unreal 4.27
  • New: .smartLut file can be imported as a Smart Lut Modify colors using a LUT from a XR Display information Read More modifier
  • Chg: Color Calibration is now exported from the model of the XR Display information Layer that store latency calibration informations and configure and store the color calibration Read More
  • Fix: Select and Delete multiple calibration State

Pipeline / Stage:
  • New: Animation is now imported with the FBX file in the Stage
  • New: Add support for BRG led format in DMX
  • New: Stage Geometry Used to represent a part of the stage that is not a Led screen or a projection surface Read More to render free geometry on stage
  • Chg: Import as Group in the Stage Learn how to name your object in the 3d Software of your choice before importing your FBX in Smode Read More Rule change, default is now Stage Geometry Used to represent a part of the stage that is not a Led screen or a projection surface Read More and Surface Define a projection surface Read More need to be named "surface"
  • New: Support placed group renderers through 3D camera mapping
  • Fix: Ugly Test Pattern Generate a Test Pattern Read More aliasing when simulating with stage preview
  • Fix: num DMX channels After in fixture have no effects

2D & 3D:
  • New: Video Signal Scopes ( Parade, Waveform, Histogram, Vectorscope )
  • New: Maxine Upscale Modifier
  • New: Maxine Denoise Modifier
  • New: Maxine People Mask
  • New: Support of compressed texture .dds file (BC1 and BC3 codec)
  • New: Custom grid size in Test Pattern Generate a Test Pattern Read More texture generator
  • Chg: Perspective Interpolation Interpolation between two different perspective placements Read More use an unbounded % as current position
  • Fix: Take texture alpha into account when writing the shadow map
  • Fix: EXR file alpha is enabled by default when the channel is available
  • Fix: Interpret Alpha is not properly restored on videos after reopening the compo or project
  • Fix: Modifiers on 2D Text Generate a text image with custom colors, font and justification. Read More are too costly

Engine:
  • Chg: update Visual Studio runtime from 2015 to 2019.
  • Chg: update NDI SDK from v4.5 to v5.0.3
  • Fix: Per Server Loading now affect the Internal Processors

Devices:
  • New: support of DeltaCast interface 6G_2081_10_DUAL, 12G_2082_10_DUAL, 4x6G_2081_12 and 4x12G_2082_12
  • New: Deltacast Genlock standard autodetection and change detection.
  • New: Deltacast Display incoming SDI detected standard.
  • New: Add axis flipping options to FreeDDevice
  • New: Support of TechnoCrane Tracking Data
  • New: Vanishing Point VECTOR & VIPER tracking Data
  • Chg: PosiStageNet tracking now use a Tracking System To visualize tracked points using a tracking device Read More stage Element

UI & UX:
  • New: UI state of Editors tabs are saved and restored for each compo or project
  • New: Selection is restored when switching between the content and pipeline
  • New: Timeline focus the view on the row of a parameter newly added inside it
  • New: Better Helper for Cameras ( an Arrow to know the top of the camera and aspect ratio for Physical Camera )
  • New: .optic file does not need any .bin anymore
  • New: "Split" in timeline select the second block created
  • Chg: FPS Meter widget is used inside Unreal connections Device
  • Chg: Do not gray cuelist item descriptions when they are locked
  • Chg: Automatic friendly name for single-layer compos
  • Chg: Enhance look and feel of 3D viewports grid
  • Chg: Add Render (Ctrl+Shift+A) now propose to duplicate links
  • Fix: Wrong scale on mask helpers when sending to mapping and looking at content map
  • Fix: Edition mode not usable with Perspective interpolation
  • Fix: Del keyboard shortcut do not work on Pipeline Editor
  • Fix: When selecting a tracker it displays the helper of the cameras connected to it
  • Fix: Exposed parameters under a element block where called 'value' inside timeline
  • Fix: Drag and Drop a parameter that already exist in a timeline delete it's keyframe
  • Fix: Drag and drop file into empty folder does not work

Video & Audio
  • New: Support of NotchLC video streaming.
  • New: support of HapR video streaming.
  • New: Simple support of Image Sequence Streaming (not in realtime)
You can find the fix made for the Smode 9.2 revision What's fixed in 9.2 revision ? Read More
See the changelog of Smode 9.1 What's new in 9.1 ? (22/04/2021) Read More

See Also: